Aida and Grossmind deserve a rest, so we will come back with a clear mind and rest to start working on the game in January. I know, it took a while, it took longer than it should have, but this year-end was a mess, in all aspects, health, work, family, all at the same time, but I managed to find a little bit of time to finish the project, and we were able to release it this month, now I'm going to take this last week of the month to rest, me and my co-workers Dr.
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